OPPO launches RENO 4 series and OPPO Enco W51 wireless headphones at a virtual event titled ‘Own the Night’ in the Middle East. The Reno 4 series consists of three phones- Reno 4 Pro 5G, Reno 4 Pro and Reno 4.
For OPPO Reno4 Pro 5G, the scene-stealer Ultra Night Wide-angle Video enables everyone to take stunning videos at night. Above all, UAE Fans can ‘make their night alive’ with ground-breaking low-light photo and video imaging. AI-powered touch-free interactions and immersive listening experiences.
The new Reno4 Pro 5G is configured with a Qualcomm Snapdragon 765G integrated 5G chip. While both the Reno4 and Reno4 Pro smartphones will be packed with a Qualcomm Snapdragon 720G. With 65W SuperVOOC Flash Charger, just five minutes of charging gives four hours of YouTube watching, and 36 minutes gives a full charge. So that users won’t need to worry about power draining out even if they forget to charge the phone at night.
MAKE YOUR NIGHT ALIVE WITH RENO 4 PRO
Specially, the Reno4 Series pushes the boundaries of industrial design by packing a powerhouse of components into a slim and sleek design. A brand-new patent-applied technique introduces a gradient colour in a perfect combination of matte and glitter.
These smart phone models available for order in the UAE from 23 September 2020. The Reno 4 series is headlined by the Reno 4 Pro 5G, which is priced at AED2,499. Similarly, the Reno 4 Pro is priced at AED1,999 and the regular Reno 4 is priced at AED1,499.
In addition, OPPO is firmly pursuing the creation of the best technology products and technological artistry for global users. Based on the brand elements of leading, young and beautiful, OPPO dedicates to the mission of letting the extraordinary users enjoy the beauty of technology.
Once a premier industry event, Tokyo Game Show has been increasingly overshadowed by global competitors in recent years. But as the pandemic forces it online, some see a chance for reinvention.
The exhibition, which opens online from Wednesday, showcases Japanese video games and is still regularly thronged by enthusiastic gamers; attracting over 250,000 people a year since 2013.
But its star has faded in the industry, with most of Japan’s top developers choosing to debut new offerings elsewhere.
“Tokyo Game Show has been on a downward trend in the last 10 to 15 years;” said Serkan Toto, an analyst at Kantan Games in Tokyo.
Part of that is the result of a decline in the dominance of Japanese gaming companies, he told AFP.
TGS began in 1996 and was an unmissable industry event in the early 2000s. But it has seen its leader position increasingly eroded by competition from E3, held in Los Angeles in June, and Gamescom, in Cologne in August.
With the growing importance of the American and European gaming markets, Gamescom now attracts more visitors than its rivals and is the favoured place for new product reveals.
“The weird thing about Tokyo Game Show is it feels like it’s getting bigger for the number of people attending every year. But breaking news and stuff, that’s on an inverse curve,” said Brian Ashcraft, who writes for specialist site Kotaku and has covered TGS for 15 years.
TGS has increasingly focused on the domestic market, offering most of its content in Japanese only.
“In the last couple of years, it has become increasingly clear that the TGS has been looking inwards rather than being an international show,” said Toto.
Held each September before the holiday shopping season, “TGS allows visitors to try out games” that have been announced elsewhere, said Yasuyuki Yamaji, secretary general of the Cesa association that runs TGS.
“People also come for the atmosphere, to see eSports competition, do cosplay (dressing up as characters), or have a fun time with their family,” he told AFP.
The pandemic makes most of that impossible, but TGS organisers are hoping that taking the show online may grow their audience, both in Japan and abroad.
Ordinarily, “70 to 80 percent of visitors come from Tokyo and surrounding areas”, Yamaji said.
But online, “limitations on space, distance and time disappear”.
The schedule for this year’s show runs late into the night in Japan. Offering those in faraway timezones the chance to watch eSports battles and game demonstrations.
Several presentations will also be offered in English and Chinese, along with Japanese; and some games will be available for online play, though regional availability restrictions may pose challenges.
Tokyo Game Show: Format changes
Still, some of this year’s biggest releases are not being presented at TGS.
Microsof, which made just 0.25 percent of its Xbox One sales in Japan; will be at TGS but won’t be presenting its new console.
And Sony, which unveiled its new PlayStation 5 online last week, is skipping TGS altogether this year.
Nintendo, whose games and Switch console dominated the Japanese market in 2019, has rarely had a presence at TGS.
Organisers say this year’s event may inspire permanent format changes.
“We would like to be able to do a hybrid physical event that retains the advantages of an online TGS, like presentations at a distance,” said Yamaji.
Whether attracting a broader international audience will convince industry players that TGS is once again a place to launch new products remains to be seen.
But at least, the pandemic is creating an opening for innovations in a format that has changed in recent years.
Yamaji noted half this year’s exhibitors are non-Japanese, making for a “more global TGS”.
“I think next year it will be interesting because it’ll be like, ‘what is really important’?” Ashcraft said.
“What can they show digitally? What can they do in person? I think this year will give them a good barometer for that.”
Porygon Community Day has ended in many timezones. It leaving Pokémon GO trainers wondering if the event’s paid box and research ticket were worth the price.
Here is full breakdown of this Porygon-centric event.
The Pokémon GO Community Day Box was unfortunately not worth the price of 1280 PokéCoins. Elite Charged TMs are generally seen as more valuable than Elite Fast TMs. Especially since a few rounds of these boxes and GO Battle League rewards has given a few of these. Once a trainer has Smack Down Tyranitar and Thunder Shock Zapdos, there’s a limit to how many Elite Fast TMs they’re going to want. With such light additional rewards, including only three Incense, six Lucky Eggs, and thirty Ultra Balls. It’s abundantly clear that the 1280 PokéCoins for this box is really just the price of the Elite Fast TM. This makes the Community Day Box for September, it’s sad to say, the worst deal the in-game shop has to offer.
On the other hand, the Decoding Porygon research for one dollar was well worth the asking price. With an abundance of Stardust, a Rocket Radar, Porygon encounters with an IV floor, three Incense, all of the Evolutionary items needed for this day, and much more. This research was triple the worth of the Pokémon GO Community Day Box.
As far as the event itself, Porygon Community Day was a blast.
Community Days in general are, and even though the smiling faces of the trainers out there were covered with masks. It’s powerful seeing people of all ages unite over a game every month. Porygon seemed to get even more people out there than the last few Community Days. As it was not only a newly added Shiny unlike last month’s disappointing Magikarp Day, but a beautiful one.
As far as Porygon’s moveset, the special Community Day exclusive move of Tri Attack is perfect for PVPers who love the GO Battle League. This move has a chance to decrease the Defense and Attack of opponents. And Niantic recently buffed those chances to 50% per attack. The moves this year have been very PVP-centric. Which makes sense considering the focus on GO Battle League this year. But it would be helpful and fair to see future Community Days show some love to raiders as well. There hasn’t been an especially raid-centric game-changing move since Rhyperior’s Rock Wrecker during Rhydon Community Day in February. Hopefully, as these days continue to roll out, the moves chosen by Niantic evens out.
Overall, this Pokémon GO Porygon event was the best Community Day in this year. With a new Shiny, a useful move for PVP fans, and a fun.
The price that users have to pay for novel devices like Samsung Galaxy Z Fold 2 – foldable phones goes beyond the literal price tag.
Everything about the Z Fold 2 is better made than the original. It is still bleeding-edge technology. The new device costs £1,799, which makes it a super luxury purchase. Make no mistake, this is absolutely not a smartphone for the masses. But it is a very important device.
The Z Fold 2 runs Samsung’s latest One UI 2.5, which is based on last year’s Android 10, not the recently released Android 11. An update to One UI 3 and Android 11 is expected in the next six months. In addition, battery life is surprisingly good considering the number and size of the screens. The Z Fold 2 lasts about 32 hours between charges with the screens on for a total of five hours. It lasts long enough to get you through even the hardest of use days or about two days if used a bit lighter.
Above all, the Z Fold 2 is a two-in-one device unlike anything else on the market. When folded, it is a pretty thin smartphone. When open, it up like a book and you’ve got a tablet that’s about the same size as Apple’s popular iPad Mini. Therefore, the Galaxy Z Fold 2 is an absolute triumph for Samsung, cementing foldable screen devices as not only a possible novelty but as an actually good, useful device worth buying right now.
The Samsung Galaxy Z Fold 2 costs £1,799 and ships on 2 October. For comparison, the original Galaxy Fold cost £1,900. The Galaxy Z Flip costs from £1,300, the Galaxy Note 20 Ultra costs £1,179. And the OnePlus 8 Pro costs £799 and the Apple iPhone 11 Pro Max costs £1,149.
Believe it or not, there hasn’t been a Monster Hunter game designed from the ground up for the Nintendo Switch. Monster Hunter Generations was really an enhanced 3DS title. That’s all se to change, however, as Capcom has announced both Monster Hunter Rise and Stories 2 for the Switch.
The Rise is the flagship title of the two. And brings back the classic creature-slaying action from before the Monster Hunter: World era with a few modern twists, including a seamless environment. You’re protecting Kamura Village against a monster incursion. And you have new tools to travel the mountainous landscape (hence the “Rise” of the title) quickly. A Wirebug lets you quickly grapple to the top of cliffs and buildings. While a companion Palamute dog lets you ride on its back in addition to helping out during combat.
Monster Hunter Rise will be available on the Switch on March 26, 2021.
Stories 2: Wings of Ruin is a decidedly different game. Capcom bills it as a “story-driven” role-playing game where you become a Monster Rider who can form “deeper connections” with the beasts. There aren’t many details available for the game just yet. But you’ll have to contend with an entire species seemingly dying out.
The Stories sequel will be released for the Switch sometime in summer 2021, with more details coming before then.
Monster Hunter Rise and Stories 2 could be welcome additions if you’re fond of fantasy action and RPGs on the Switch. Particularly if you’re a fan of the franchise. At the same time, they reflect confidence in Nintendo’s platform years into its life. Capcom is releasing major Switch-only games even as the PlayStation 5 and Xbox Series X are grabbing many gamers’ attention.